Publikationen

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A. Giemza, Verheyen, P., und Hoppe, H. U., Challenges in scaling mobile learning applications: the example of quizzer, in Wireless, Mobile and Ubiquitous Technology in Education (WMUTE 2012) IEEE Seventh International Conference on, 2012, S. 287–291.
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C. Schneegass, Kizina, A., Manske, S., und Hoppe, H. Ulrich, Conceptcloud: supporting reflection in the online learning environment go-lab, in DeLFI 2016 - Die 14. E-Learning Fachtagung Informatik, 11.-14. September 2016, Potsdam, 2016, S. 83–88.
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S. Werneburg, Manske, S., und Hoppe, H. U., CtGameStudio - A game-based learning environment to foster computational thinking, ICCE 2018 - 26th International Conference on Computers in Education, Main Conference Proceedings, S. 543-552, 2018.
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S. Ziebarth, Malzahn, N., Daems, O., und H. Hoppe, U., Creation and Matching of Competence Profiles in the German Digital Economy using Semantic Methods, in Competence Management for Open Innovation. Tools and IT support to unlock the innovation potential beyond company boundaries, J. Hafkesbrink, H. Hoppe, U., und Schlichter, J., Hrsg. EUL Verlag, 2010, S. 69-92.